Crossfire 1 was freeware, just a little shoot 'em up that even
nowadays still has some friends. But most people didn't like the bad
graphics and the missing ability to play the game alone. To iron out
these weak points Crossfire revamps now. For those who don't know Crossfire: It's described best as a mixture
of the well known games Stardust, X-Out and Wing Commander. More detailed: You have three game modes to choose from. In Dogfight mode from 2 up
to 4 players fight against each other. The last player alive wins
the round. After a adjustable number of rounds the player who
inflicted the most damage over all rounds wins. Between the rounds
the earned score can be invested in new weapons. The Survival mode is new in Crossfire 2. Upto 4 players fight
against the hordes of computer controlled enemies. The inflicted
damage is also converted to credits which new weapons are bought
with. A round lasts as long as one player is still alive. However, the most important mode is the Campaign mode. The player
gets involved in a complex story with many different missions.
Expect everything from assault and attack mission up to escort and
scout missions. Between the missions you will get more and more into
the story. Important events are shown by rendered animations. A mission is bigger than the screen, of course, so only a small part
of the level is visible at the same time. The player has to fight
against (or togehter with) every kind of ship, from small scout units
up to big cruisers with several independent cannons. The player
sometimes gets help from wing men who can be give commands. Ground
missions are also included, once you're even able to control a tank.
Variety is guaranteed therefore. The Hardware: In contrast to Crossfire 1 the second part will require much better
hardware. Needed are at least a 030 CPU, 16 MB RAM plus either AGA
or a Gfx Board. In order to avoid slowdowns a 060 CPU is
recommended, though. I suggest not to use the HiColor version
without a PPC board. Playing Crossfire II in 32000 colours will also
need more RAM (about 24 MB) Features summary:
- more than 30 types of weapons and items
- different game modes ( Dogfight, Survival, Campaign)
- atmospheric story told in over 30 varied missions
- rendered missions and animations
- huge option menus
- supports gfx boards (upto 32000 colors) and sound boards
- freely configurable controls via joystick, joypad, keyboard, 4
player adapter, ...